Orange on a Hill

A tiny 2D wireframe physics game. Plunge down a very steep hill, dodge the rocks, then judge the roll up to a flag that sits at a different height every level - enough speed to get there, but not so much that you sail over the wall and off the cliff behind it.
- Level Mode - 5 hand-built levels with huge drops. A dashed line and a height gauge show where the flag is; red rocks hurt on the way down, amber speed bumps on the climb only slow you down.
- Endless Mode - one never-ending, procedurally generated hill. Juice stations along the way refill you, so it can go on forever - if you can keep up. See how far you can get on 5 lives.
Controls: SPACE to squeeze (roll faster), LEFT/RIGHT to steer, UP/W to jump. On a phone or tablet, use the on-screen buttons.